Friday, 13 July 2007

About The League


About The League






1.
How is the Championship Gaming Series different from other leagues?
2.
What kind of television coverage will the Championship Gaming Series receive?
3.
How will the Championship Gaming Series present gaming on television?
4.
What does it mean to be a professional gamer?
5.
How will franchises be structured?
6.
Why are North America franchises associated with cities, which cities will be selected to support franchises and do players have to live in a city to play on that city's franchise?
7.
How will Championship Gaming Series contracted athletes be compensated?
8.
What is the role of a Championship Gaming Series franchise General Manager?
9.
How does a gamer qualify to be a candidate for the Official CGS Draft?
10.
How will the draft operate?
11.
How will the Championship Gaming Series regular season operate?
12.
How will the Championship Gaming Series Grand Slam and World Championship operate?
13.
In what regions will the Championship Gaming Series operate, and how will those regions interact?
14.
What role will Johnathan "Fatal1ty" Wendel play in the Championship Gaming Series?
15.
How will female gamers be included in the Championship Gaming Series?
16.
Counter-Strike: Source Basic Info.
17.
Why is the Championship Gaming Series using Counter-Strike: Source as opposed to Counter-Strike 1.6?
18.
Dead or Alive 4 for Xbox 360
19.
Project Gotham Racing 3 for Xbox 360
20.
FIFA 2007

Monday, 9 July 2007

قطر تطلق جائزة لأدب الطفل أمام المبدعين العرب






وتشمل الجائزة ثمانية مجالات هي: القصة والرواية، والشعر، والتمثيل والمسرح، وأغاني الأطفال، والدراسات الأدبية، وموسيقى وأغاني الأطفال، ورسوم كتب الأطفال، بالإضافة إلى ألعاب الأطفال المبتكرة بما فيها الوسائط الإلكترونية.

Game world gets ready for E3 show





The video game world is gearing up for the E3 Expo - one of the biggest events in the gaming calendar.

Friday, 6 July 2007

http://news.bbc.co.uk/2/hi/technology/4968314.stm



Imagine this in the Arab countries:

E-sports World Cup diary






UK gamers Team Dignitas are competing at the grand final of the E-Sports World Cup in Paris. The team is keeping a diary over the next four days as it bids for glory against competitors from around the world.

DAY ONE

It has been a successful day so far for the team and especially the CounterStrike 1.6 squad who have qualified for the next round under nail-biting circumstances. Our group had the top teams from both China and Germany in it so we had a tough job before we even started playing.

Our CounterStrike team is made up of the Team Dignitas squad of Luke Green, James Smale, Sam Gawn, Pete Wright and James Wilson. Our first match was supposed to be against the Algerian team noT, but unfortunately they failed to show up so we received a default win.

Team Dignitas
Concentration is everything - UK gamers in action
This meant that we went into our second match against the German team Mousesports cold having not played a match. The Germans won their first match and we lost against them by six rounds.

Our third match was a formality with a big win over the Austrian team Plan B 27-3. This restored a lot of confidence as we moved on to play the Chinese team, TR Victory.

The Chinese are real professionals and they even own a house where they train full time. We exploded into the game and took the first half 12-3 and held on in the second half, winning the match 16-14.

Our last game in the CounterStrike tournament was against the Slovakian side FU.SK and we needed to win by as much as possible as we knew round scores could decide the group places.

We won the match 22-8 and while we were playing, the Chinese and Germans were playing each other.

TR Victory won the match and sent the Group into a three-way tie. For 10 minutes we waited for the referees to give us the final group results as they added up each teams round scores. The Chinese team topped the group with 35 rounds and we took the second qualifying spot by just one round over the Germans.

ESWC
The event is being held at the Paris Expo - with more than 750 gamers in competition
The team is now into the last 16 and this will be another group stage with four teams of four.

In the Trackmania tournament UK representative Ramesh Singh from Team Dignitas finished 27th in the qualifying round. This was enough to keep him in the tournament and that will continue tomorrow against a high class field.

In the Warcraft III competition Ben Baker from 4Kings won his first two matches in the tournament. The third match was a tough one against one of the Korean players WE.lyn and Ben lost that one.

His fourth was a make or break match and he pulled through taking down the very good Bulgarian SK.Insomnia. Ben qualifies for the second group stage and that will contain 24 players in four groups of six.

The Quake IV and Pro Evolution Soccer 6 events start for the UK on Friday with players Gareth Marshall from Team Dignitas and Rob McClean from Infused Gaming involved. We will all try and sleep well and wait for the UK team manager Philip Wride to wake us up in the morning.

Monday, 2 July 2007

Shigeru Miyamoto (r) is one of the most well-known developers









Videogaming is maturing with more platforms than ever and the emergence of celebrity developers, said the head of the industry's key creative event.

Jamil Moledina, director of the Game Developers' Conference, said the walls between gaming areas were coming down.

"The dissolving of boundaries between silos is one of the key themes of this year," he said.

More than 12,000 developers and designers are expected at the event in San Francisco, in the US.

"Overall the game industry is growing and we are seeing that the previously discreet silos of mainstream games, indie, casual and mobile games are starting to dissolve.

Independent games

"The obvious example of independent games is Xbox Live Arcade but there is a lot of migration going on between mainstream development and mobile development given the capabilities of modern handsets.


TOMORROW'S WORLD BLOG
blog
Follow our coverage of the conference in the blog

A tour of the games

"The variety of the types of games being created by the industry is growing as well as the opportunities."

There are more than 300 different developer-focused sessions at the conference, including parallel events such as the Independent Games Festival and a focus on serious games.

The Games Developers Choice awards will also be held during the conference, with Gears of War, Okami, Oblivion, Zelda: Twilight Princess and Wii Sports nominated for best game.

They two key note speakers this year are Sony's Phil Harrison, head of worldwide studios, and legendary developer Shigeru Miyamoto.

Brand developers

Mr Moledina said developers were becoming well-known enough to drive games sales based on their "brand" alone.


There are so many emerging, creative voices
Jamil Moledina

"I am really glad to see it happen. The sheer volume of celebrity developers is increasing too.

"Previously we had a handful - Miyamoto, Cliffy B, Peter Molyneux, Warren Spector - folks like that.

"But now you are seeing people like Tim Schafer, Andy Schatz, Jenova Chen and others.

Collegiate atmosphere

"There are so many emerging creative voices. And our awards are the only ones that recognise the developer, artist, writer, or audio engineer by name.

"We want them up on stage, being recognised."

Mr Moledina said the conference was designed to have a collegiate atmosphere.

"It's a forum for developers to come together, learn from one another, share ideas, inspire each other and network with each other.

Shigeru Miyamoto and Satoru Iwata
Shigeru Miyamoto (r) is one of the most well-known developers

"Developers work in relative isolation they work within their companies.

"There are within walls, with NDAs (non-disclosure agreements) wrapping them up.

"Since games are an artform it's important for the community to have a place where they can share ideas and have a collegiate atmosphere where you do have a 1960s free will attitude that pervades the show."

One of the difficulties in organising the conference, he said, was dealing with NDAs.

"There's a lot of handholding that goes into situation that are under NDAs.

"Two years ago Will Wright debuted Spore and that was heavily NDA'd up - we couldn't advertise that in any way.

"The session description was deliberately bland. We now have seven or eight sessions of reveals happening with funny vague descriptions this year."

Mr Moledina said it was key that the conference did not make the same mistakes suffered by E3, in Los Angeles, which has now been replaced by a smaller event.

The Electronic Entertainment Expo grew into such a large event that few developers, publishers or journalists felt it warranted the effort of attending.

'Cautionary tale'

"With the shrinking of E3, the GDC is now the largest game industry event in the world with over 12,500 attendees last year.
Guitar Hero
Games such as Guitar Hero are attracting new audiences
"We will always focus on the conference; we see that what happened at E3 as something of a cautionary tale.

"We are not going to change what GDC is."

Mr Moledina said the second key trend of this year was the impact of the online world of gaming.

"We have all been hearing how broadband will change this industry. But Broadband adoption has been slow.

"There will be a couple of sessions that actually describe real implementations of how broadband is going to change things for games."